About Checkpoints

how tdo you make a checkpoint? im making a game that has levels but how do you make it so when you reach an area you get spawned there now?

Player presses button (that activates checkpoint) → Increment Counter (that is tied to property “checkpointlevel”)

Player Knocked Out (lifecycle) → Trigger

Block code:

broadcast message on channel (create text with) [checkpoint] (get property) [checkpointlevel]

Then, have teleporters teleport you to a certain place, like at checkpoint1 and stuff.

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yea but what device do i put the block code in


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