Do any of you know how to make a randomizer for my boss fight game? My idea is to get one of my bosses to have a 35% chance to block an attack. For some reason the screenshots won’t work for me so I couldn’t learn how to do it. Please only provide instructutions.
Thank you.
Try this guide:
In my game which was supposed to simulate the odds of getting a Gimfish I had a bit of trouble so I had to do a bit of research to find out and decided to share it with the rest of the community.
When you create it you want to first wire a trigger to a button (you can change it slightly like swapping the button with a zone) and then you click the trigger and select ‘Blocks’. Next you want to select the ‘Variables’ tab and then create a variable by the name of ‘RandomNumber’ (or anything you wan…
Instead of instead of = 1 or = 2 , use >_ 35 .
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I’m pretty sure most devices have block code that can have random outcomes, for example you could use the trigger by wiring it and when it recieves a pulse it would run the block code.
Thanks for your help! I appreciate it!
I think i already did that
No problem.
If it doesn’t work, you can always ask for more details (because my explanation was very vague, I’d understand).
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Been doing this for almost 2 years now, the anniversary’s coming up.
Ok, Thanks!
afafe - for the twenty characters limit
oh really? thats really cool! I just got hooked to gimkit creative。
same here but like 3 days
nevermind this is off topic the solution has been marked
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Its my first hour and I already think I can make advanced functions
i suggest checking the community made guidelines category, has some pretty useful stuff there. welcome to the forums @NoLifeDev
system
Closed
April 12, 2025, 7:07pm
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