Ive created a game that has a lobby, a waiting room for a map, and the map itself. but i just realized that when a plyer gets knocked out, they will return to the lobby. how do i get it to where they respawn on the selected map?
checkpoint on the spawn points inside the map
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Set the spawn pad to “Game” and not “Pre Game”…
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Yeah one spawn pad set to pre-game for the lobby, then a different one set to game in the actual game.
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The spawn pad thing works if the lobby is just for the pre-game, but if the lobby is where the player spawns when the game starts, the checkpoint thing should work.
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