A forum-created game (See post 97)

There’s no deadline.

1 Like

Bump.[1]


  1. EchoAgent28 left? :( ↩︎

2 Likes

A steppable trigger at (3,14) that transmits on channel “!”.

3 Likes

add a basket ball at 99,99

1 Like

Damager at 54,32 that does 10000 damage when recieving on “!”

2 Likes

Sentry at (1,1) which activates when receiving on “HERE’S JOHNY!”

3 Likes

A notification wired to

Button pushed --> Run wire pulse block

(20, 25)
With notification type: Warning
and these blocks:

3 Likes

(1,42)
(x,y)
Have a zone on there that respawns players!

1 Like

I don’t think I can respawn the player directly through the zone, would you like to have the zone transmit on a channel instead?

That respawns the player?? lol

A sentry with any skin you choose that deactivates and activates on some other channels already mentioned.
Location is kinds confusing, but if you give a number from 1-26 to each letter of the alphabet, then make the x coordinate the number of the first letter of the sentry’s name, and the y coordinate the number of the second letter. (If this makes no sense then just use 5,5.)

1 Like

what is that symbol?

a singular sentry with the skin fender at (100,100)

It’s the uppercase sigma.

uhhhh ok

(It’s a Greek letter.)

1 Like

Thank’s for the bump. I’ve kind of forgotten to add the new features…
I’ll be sure to add them tomorrow.

ATTENTION EVERYONE LOOKING TO WRITE A POST:
I’ve ran out of editing time for the original post, so I’m going to add more used coordinates here.

USED COORDINATES:

Sorted by x-value first, then y-value.
(1, 0)
(4, 0)
(5, 0)
(11, 11)
(13, 13)
(20, 20)
(20, 21)
(20, 24)
(23, 33)
(25, 25)
(26, 26)
(30, 31)
(30, 45)
(31, 32)
(35, 35)
(50, 50)
(100, 100)

Edit: I kinda sorta… forgot to work on this…

2 Likes

100,100 is taken

20 characters

then do uhhh 54, 32.

you can bypass the 20 character thingy by putting extra characters in between < > ← these