Name of Game
Narutory’s Knockback Mania / Narutory’s Knockback Mania 2
Summary of Game
a. Players enter game,
b. Players vote on whether or not there should be a player boss,
c. After players vote, they vote on how many lives all players should have.
d. The host selects “Gamemode” and “Amount of Lives” for everybody.
e. All players are teleported to the map and are given a started zapper but can buy better weapons such as “Zappers, Wands, Pixelators, Snowball launchers, Blasters, etc”. They can also buy speed and damage boosts.
f. If a player gets shot into a barrier, then they lose a life. Once a player reaches 0 lives, they are turned into spectators. Fragility is the mode.
Setting
Picture 1 (Top-Down): Grass, maybe some trees, tall grass, etc, Not too much though, Players getting shot into the top of the picture, sad, maybe some random between 400-750 fragility, bright red.
Picture 2 (Platform): Floating islands, Any terrain, side of islands should be slighter shorter than the picture size, generous distance between island and top/bottom of picture. Should show 3 players, one small gim in the background, 2 bigger gims fighting, one of them is getting shot into the clouds with a random fragility between 500-800, the one on the ground has a very low fragility, between 40-140. Looks like he /she had got shot into a wall, some lines showing the direction that the gim had got shot from.
What gims you want to be used
Picture 1: Horizono and Tropicool
Picture 2: (small one:)Summit seeker, (Ground:) Zenith, and (Sky:) Sunny
so i can’t really make a small gim in the background since it’s platformer and not 3D the perspective wouldn’t look good. But is it ok if there is like a small gim in the air and the other two is just fighting?
Can me and 0w0 draw the ghost gim (i don’t really like the expermient gim anymore) ,fuzzfoot, and Crimson Cruz instead of the gim’s you said?
It was 0w0’s susgestion